Note: The NATURAL
DEFENSIVE VALUE IS 50!!!
ARMOR |
GROUP |
CUT
DV |
CHOP DV |
THRUST DV |
IMPACT DV |
WEIGHT |
MM PENALTY |
MAGIC DV |
Thin Cloth |
Cl |
0 |
0 |
0 |
0 |
3 lbs |
0 |
1 |
Medium Cloth |
MCl |
0 |
0 |
0 |
0 |
5 lbs |
0 |
1 |
Heavy Cloth |
HCl |
0 |
0 |
0 |
5 |
6+ lbs |
0 |
2 |
Quilted |
OCl |
5 |
5 |
5 |
5 |
8 lbs |
-5 |
3 |
Padded/Furs |
Pd |
5 |
5 |
5 |
10 |
8 lbs |
-5 |
4 |
Soft Leather |
SL |
0 |
5 |
5 |
5 |
6 lbs |
-5 |
4 |
Hard Leather |
HL |
5 |
10 |
10 |
5 |
8 lbs |
-5 |
7 |
Cuir-Boulli |
CU |
15 |
15 |
15 |
10 |
8 lbs |
-5 |
9 |
Woven Cord |
|
10 |
5 |
5 |
5 |
8 lbs |
-10 |
2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ARMOR |
GROUP
|
CUT
DV@ |
CHOP DV@ |
THRUST DV@ |
IMPACT DV@ |
WEIGHT @ |
MM PENALTY@ |
MAGIC DV@ |
Studs & Rings |
St-/R- |
5
|
5 |
5 |
0 |
2-5 lbs |
0 |
+1 |
Bezainted (Rivets) |
BR |
10
|
10 |
10 |
5 |
5 lbs |
-5 |
+2 |
Jazaraint Scales (Bone/
Horn) |
Jz |
10
|
10 |
5 |
5 |
8 lbs |
-20 |
+4 |
Jazaraint Scales (Bone/
Horn) |
Jz |
15
|
15 |
10 |
5 |
5 lbs |
-20 |
+6 |
@
Note: This bonus is in addition to the
material that it is mounted on.
ARMOR |
GROUP |
CUT
DV |
CHOP DV |
THRUST DV |
IMPACT DV |
WEIGHT |
MM PENALTY |
MAGIC DV |
Chain Mail |
Ch |
25
|
20 |
15 |
15 |
30 lbs |
-20 |
15 |
Double Mail |
DbM |
30
|
25 |
20 |
20 |
35 lbs |
-20 |
16 |
Plated Mail |
PM |
35
|
30 |
30 |
25 |
40 lbs |
-35 |
19 |
Rigid Plate* |
PL |
40
|
35 |
40 |
30 |
Varies |
-45* |
18 |
Cuir-Bouilli Lamellar |
LLM |
25
|
20 |
20 |
20 |
20 lbs |
-30 |
10 |
Horn/ Bone Lamellar |
BLM |
25
|
20 |
20 |
20 |
25 lbs |
-35 |
12 |
Metal Lamellar |
MLM |
30
|
25 |
25 |
25 |
35 lbs |
-35 |
17 |
*Note: Rigid Plate is considered for individual pieces. Arm and Leg plate armor is -5 on all DV
ratings.
+Note: The DV listed are for d100, but a d20 Conversion is also
possible, just divide by 5.
A
character's Armor can consist of an entire "suit" of Armor or the
combination of various seperate pieces.
The Norman Calvery wore full chain with leggings, while an Ancient Greek
Hoplite wore breastplate, helmet and
greaves. Armor can be massed on top of
itself but the MM and Perception Penalties are totaled up as well as the
Defensive Value. That way padding under
Chain will defend against Impact blows better.
The varied DVs listed are adjusted for attack types.
ARMOR |
CUT
DV |
CHOP DV |
THRUST DV |
IMPACT DV |
WEIGHT |
MM/PERC. PENALTY |
MAGIC DV |
Leather Helm |
15 |
15 |
15 |
10 |
3 lbs |
0/0 |
4 |
Helmet, Metal |
25 |
20 |
20 |
20 |
|
0/-5 |
13 |
Helmet, Nasal |
30 |
25 |
25 |
20 |
|
0/-5 |
15 |
Helm, Open/ Bascinet |
35 |
39 |
39 |
25 |
|
-10/-15 |
16 |
Great Helm, Heaume |
45 |
45 |
45 |
35 |
|
-10/-15 |
18 |
ARMOR |
CUT
DV |
CHOP DV |
THRUST DV |
IMPACT DV |
WEIGHT |
MM/PERC. PENALTY |
MAGIC DV |
Bracer,
Leather |
5 |
5 |
5 |
5 |
|
0 |
|
Bracer, Metal |
10 |
10 |
10 |
5 |
|
0 |
|
Boots., Low & Soft |
0 |
0 |
0 |
0 |
|
0 |
|
Boots, High & Soft |
5 |
5 |
5 |
0 |
|
0 |
|
Boots, Low & Hard |
5 |
5 |
5 |
5 |
|
0 |
|
Boots, High & Hard |
10 |
10 |
10 |
10 |
|
-5 |
|
Greaves, Metal |
20 |
20 |
20 |
15 |
|
-10 |
|
SHIELDS
|
DV VALUE |
MM Penalty |
Small
Shields, Buckler |
One Attack
Only |
|
Hide/ Leather |
5 |
0 |
Wood & Metal Edge |
10 |
0 |
Metal |
10 |
0 |
Medium
Shields, Arm |
|
|
Hide/ Leather |
10 |
0 |
Wood & Metal Edge |
15 |
-5 |
Metal |
15 |
-5 |
Large Shields |
|
|
Hide/ Leather |
15 |
-5 |
Wood & Metal Edge |
20 |
-15 |
Metal |
25 |
-10 |